ReaLifeSim Debuts Vision of the Future at 9th Annual Serious Games & Virtual Environments Arcade & Showcase IMSH2019

Unique Mixed Reality Solution

ReaLifeSim’s unique mixed reality solution, the augmented reality enhanced wearable hybrid simulation IV trainer (AR-RLS), replicates real-world clinical skills training. Learners develop competence by combining AR and safe hands-on skills practice on a SP (or manikin) with authentic haptic, visual, and interactive feedback.

To present realistic, interactive, immersive learning opportunities, the AR-RLS system uses: the wearable ReaLifeSim hybrid simulation IV Trainer, real-time digital information integrated into the individual’s visual environment, and a tablet or smart phone.


Wearable Hybrid ReaLifeSim with Embedded Sensors

Learners safely practice essential IV skills on a live person (or manikin) while interacting with them as they would in a real-life situation. 

Physical feedback includes:

  • Haptic – palpate rolling vessels & feel skin and vessel “pop”.

  • Auditory – tone if deep needle insertion.

  • Visual – flashback.

Embedded Sensors:

  • Track skill performance over time with BLE technology.

  • Provide multiple sources of objective data.

Free RLSimApp software runs on mobile devices for easy updates.

  • Record, save, & store skills performance with remote access for review and feedback.


Real-time Integration of
3D Image Overlays

The imaging component helps students to better comprehend spatial relationships, deepen knowledge, and strengthen patient care in a highly interactive virtual and physical environment.

AR-RLS is created by:

  • Overlaying digital information into the existing visual environment.

  • Working with 3D images of a ReaLifeSim IV Trainer and ancillary equipment.

  • Activated through AR multi-markers* to increase tracking performance and enhance the stability of the 3D images.

    *With advances in the development of markerless AR, this may be simplified.


Augmented Reality Addition for Mixed Reality Learning

Realistic, risk-free, immersive mixed reality learning experiences are achieved through AR visualization using real-time 3D image overlays combined with the human-centered wearable design of our globally utilized ReaLifeSim hybrid IV trainer.

AR-RLS software runs on an app for easy updates.

This prototype is designed to enhance the learning of clinical skills with new mobile augmented reality technologies combined with a wearable IV skills trainer. 

Our process is highly flexible, allowing the mixed reality interactive toolset to be reconfigured to work with a variety of content.


Immersive Learning

Interaction: Physically

Proving clinical skills competence is clearly important for the provision of safe care and has rightfully been the primary focus of healthcare education and training, but the need for competence in communication skills and compassion, also essential to improve patient care & safety is regaining attention.

A study published out of Northwestern University found care givers that engaged patients with direct, friendly eye contact with their patients were instantly seen as likable and trustworthy motivating their patients to be more compliant. Another study, this time from the University of Wisconsin School of Medicine and Public Health found patients who saw a physician for treatment of a “cold” and felt that doctor was kind and concerned about their symptoms reported that their symptoms were resolved a full day earlier than patients who felt their doctor showed no caring about their symptoms.

Interaction: Virtually & Physically

Immersive mixed reality learning provides learners an environment which is highly interactive both virtually and physically.

Virtual simulation technologies (augmented reality, or AR, mixed reality, blended reality, virtual reality, or VR) offer a range of unique opportunities for healthcare educators and training facilitators to deepen knowledge and strengthen patient care skills. Industry support is growing related to the effectiveness of training through augmented and virtual reality settings for improving healthcare competency due to the transference of knowledge to the clinical setting.

VR, AR, and Mixed Reality are leading to innovations in the learning environment, providing new opportunities to learn-by-doing for increased retention and proficiency, share valuable resources globally, and offer savings in the high cost of training and time.